The below is a list - believed to be as complete as possible - of all trains created, released, printed or otherwise sent out into the world.

Note that this list doesn't necessarily include trains which may have been revealed, but which are known to be part of upcoming scenarios such as Darjeeling.

No. 1 L.A.D.A.S.

L.A.D.A.S. was the Snowdon Mountain Railway's first steam engine built in the 1890's. She was manufactured at the Swiss Locomotive and Machine Works in Winterthur, Switzerland in 1895, arriving at Llanberis in July 1895, costing £1523.00. She was named after Laura Alice Duff Assheton-Smith, the wife of a major local landowner. The train was operating the first public passenger service on April 6th, 1896 when she had a very unfortunate accident. She was coming back down the line when she derailed and went cab over wheels down the mountain. Once she rolled down the mountain, she was a complete wreck with only the pistons, motion, frames and wheels still intact. She was beyond repair, so she was scrapped. To this day, the Snowdon Mountain Railway has never replaced L.A.D.A.S. with another steam engine carrying the number one.

Whenever the Owner of this Train carries out the Excavate Action, the Labourer excavates at 2 more than the current Excavation Work Rate. The total can exceed the maximum rate on the board.

No. 2 Enid

Enid was constructed at the Swiss Locomotive and Machine Works in Winterthur in 1895, and was delivered to help with the construction of the 4.7-mile mountain railway up Snowdon that year. She was named after Enid Assheton-Smith, the daughter of Snowdonia's then-landowner George William Duff Assheton-Smith and his wife Laura Alice Assheton-Smith. Enid cut the first sod in December 1894 in place of her mother, who was ill at the time. Her namesake arrived at Llanberis in August 1895 and cost £1,525.

Whenever the Owner of this train uses the Works action, they may convert 2 Iron Ore into a Steel Bar instead of 3.

No. 3 Wyddfa

Wyddfa (Welsh for "Snowdon") is the Snowdon Mountain Railway's No. 3 who works and shunts at Llanberis. Wyddfa was built at the Swiss Locomotive and Machine Works in Winterthur, Switzerland in 1895 and arrived at Llanberis on 7 December 1895.

Whenever the Owner of this Train takes the Stock Yard action, they may take an additional cube from the Stock Yard, if available (subject to the maximum of one Coal per action).

No. 4 Snowdon

Snowdon was built at the Swiss Locomotive and Machine Works in Winterthur, Switzerland in 1896 and is still in operation.

At the end of the game this Train card adds 9 victory points to its Owner's score.

No. 5 Moel Siabod

Number 5 was named Moel Siabod after the nearby mountain in the Moelwynion range and at 872m it is the highest peak in the range.

This Train costs 1 Steel Bar less to purchase than most of the other trains (as it doesn't come with any benefit other than the ability to access your additional Labourer). It also comes with 2 Coal cubes.

No. 6 Padarn

Named after the lower lake at Llanberis. Originally named Sir Harmood after the chairman of the company, Sir John Sutherland Harmood-Banner, it was renamed Padarn in 1928.

At the end of resolving the Build Action Area [E], if there has been at least one Build action performed this round by any player, the owner may perform an additional Build action.

No. 7 Ralph

No.7 was in the second batch of locos delivered to the Snowdon Mountain Railway by the Swiss Locomotive and Machine Works in 1923. Originally named Aylwin until October 1978 when it was renamed Ralph Sadler, later shortened to Ralph, after the company's consulting engineer between 1964 and 1977.

The Owner of this Train may Lay Track at a rate one more than the current work rate for that action. The total can exceed the maximum rate on the board.

Ivor the Engine

The owner of Ivor may excavate and / lay track even during foggy weather. Interestingly, it was during a chat with the Smallfilms licensing company that Tony discovered that there was a chance to design an Ivor the Engine boardgame, and the rest is history...

Jimmy and the Little Old Engine

The owner may always excavate at a rate of at least 2.

An Italian version of this train has been released - click here to view.

Princess Margaret Rose

Arising from a joke about having to Mount Snowdon.

This train allows you to use your Surveyor as an extra Labourer. Before placing your first Labourer you may use 1 Coal to purchase an extra Labourer, or 2 Coal to purchase 2 extra Labourers. Mark the position of your Surveyor with one of your Ownership Markers temporarily, and return him to his position at the end of the Round.

Unsurprisingly, this train is modelled on the LMS (London Midland and Scottish Railway) Princess Royal Class 6203 Princess Margaret Rose, which was in service from 1935 to 1962, and is currently on display at the Midland Railway - Butterley in Derbyshire.

The Bought At Auction Loco

Grants the player 4 Victory Points at the end of the game.

Only four of these were created, hand-made by Tony for winners of the JVMA, stuck onto his "Man with a Shed" Agricola card.

No. 8a Berglok

Historically, the Zugspitzbahn would have two types of engine - the valley engine (the 'Tallok') and the mountain engine (the 'Berglok') and the train would be switched from one to the other in Grainau. Today, however, the engines work the entire line. The owner of this train may excavate at a rate of 1 above the current Work Rate, or 2 above the current Work Rate if the weather is Snow.

No.1 L.A.D.A.S. (lost)

Representing L.A.D.A.S., the No. 1 Engine of the Snowdonia Mountain Railway, which was destroyed in a crash on the first day of operation.

The train is FREE to build (but you still need to take a Build action and the game must have had the train build event) and comes with three Rubble on it. Whenever you take the Surveyor action (ie. go wandering around the mountain), take one Rubble off. If there is no Rubble on it at game end (and you still 'own' it) it is worth 9VP. This DOES count as a Train for the purposes of "One Train Only" rule and the "Train Maintenance" Event!

No. 8 Snowplow

Whenever the owner carries out the Excavate action, the Labourer excavates at 1 more than the current Excavation Work Rate. The total can exceed the maximum rate on the board.

No. 9 Foundry Loco

Whenever the owner uses the Works action, the Labourer may perform up to 5 conversions instead of the usual 3. The types of action depend on the scenario being played.

No. 10 Old Peppersass

Originally named "Hero" but later renamed "Peppersass", this was the first locomotive to operate on the track (the "No. 10" in its name relates to its numbering within the Snowdonia board game, not the Mount Washington railway). It was nicknamed for its pepper-sauce bottle shape. Whenever the owner uses the Build action (E), the cost of building a non-excavation site with a Stone requirement is reduced by one Stone. This bonus may be combined with Contract card bonuses to further reduce costs down to a minimum of 0.

No. 11 Prototype Engine

Whilst packaged with the Jungfraubahn / Mount Washington expansion, unlike the other trains from this expansion the Prototype Engine doesn't bear either the Swiss or American flags. The train is intended to be added to other trains in the base game when picking at random at the start of the game. At the end of the game this Train card adds 3 victory points to the owner's score, however the owner cannot get their third Labourer from the pub when the weather is Rain.

No. 13 The Dawn Raider

Whenever the Lay Track event occurs, the owner of this train may, instead, lay track themselves up to the current Work Rate and provided they have the steel bar(s). The track has to be clear, and the game will lay the track if the owner chooses not to.

Ivor the Engine (2)

A second edition of the Ivor the Engine train (originally part of the Essen 2012 Promos) - whenever the Lay Track event occurs, the owner of this train may, instead, lay track themselves up to the current Work Rate and provided they have the steel bar(s). The track has to be clear, and the game will lay the track if the owner chooses not to.

The Breakdown Crane

You may pay 1 Coal to reactivate one of your used Contract Cards.

This train is modelled on a steam-powered Appleby Bros 5-ton accident crane built in 1875 - one of the first accident cranes ever built, of which five were made.

An early variant of the Funeral Train, it is better value because the cost of a third Labourer with this Train is cheaper than with the Funeral Train.

The Utility Loco

Before resolving action A and before any other actions or abilities resolve, the owner may choose any other Train controlled by a player - the Utility Loco is a copy of that Train for the rest of the Round.

This card has a faint outline of a train as, at Spiel 2013 (when the Daffodil Line scenario was released) Tony was encouraging people to draw their own trains - if any are out there, feel free to submit them for inclusion on the site!

No. 17 Funeral Train

At the beginning of Action G the owner may pay 1 Coal to refresh one of their Contract cards - it is now available to be used for its effects again. In addition the owner may pay two Coal at the start of a round to gain a temporary Labourer for the round.

No. 21 The Pump Trolley

Never issued, according to a post on BGG, in Tony's words this is a "mess of an early train effort - rubbish and ill-thought out" - the train subsequently became the Funerary Train in the Necropolis Railway scenario. The Owner may use their Surveyor as an extra Labourer. At the end of the game, deduct 9 point if you own this Train.

No. 22 Jumbo the Circus Elephant

Once built, he cannot be returned or discarded, consequently the owner of Jumbo is immune to the Train Maintenance Event. The owner may put a Rubble cube from your stock onto Jumbo to gain their third Labourer for the Round (apply the timing rules for this as per Coal and other Trains). At the end of the game, Jumbo's owner loses 2 points for each Rubble cube on Jumbo.

No. 23 Tuxford's Boydell Traction Engine

When it is raining the owner may retrieve their third Labourer from the Pub without having to pay the requisite one Coal.

No. 24a Bockerlbahn Loco

The owner may pay one Coal to gain their third or fourth Labourer, but may instead use the weight of the wood to do this. Using their train in this way moves wood from their supply to their Lumber Mill and gives them an extra Labourer. They must move exactly the amount of wood (2) shown to do this - they cannot move more or less.

No. 24b Bockerlbahn Loco

In phase F, after all other 'take contract' actions have been resolved, the owner of this train may pay one Coal to discard a Contract and replace it with one of the remaining (face up) Contracts on display. For the avoidance of doubt, the effect of the Contract you get this way is considered unused, even the Contract given up has had its effect used. The owner may pay one Coal to gain their third or fourth Labourer, but may instead use the weight of the wood to do this. Using their train in this way moves wood from their supply to their Lumber Mill and gives them an extra Labourer. They must move exactly the amount of wood (3) shown to do this - they cannot move more or less.

No. 24c Bockerlbahn Loco

Dunno - gets one extra wood when chopping down trees? The owner may pay one Coal to gain their third or fourth Labourer, but may instead use the weight of the wood to do this. Using their train in this way moves wood from their supply to their Lumber Mill and gives them an extra Labourer. They must move exactly the amount of wood (4) shown to do this - they cannot move more or less.

Katie

The owner may pay one Coal at the start of a Round to gain their third Labourer for that Round.

No. 24d Bockerlbahn Loco

The owner of this train scores 5 points at the end of the game. The owner may pay one Coal to gain their third or fourth Labourer, but may instead use the weight of the wood to do this. Using their train in this way moves wood from their supply to their Lumber Mill and gives them an extra Labourer. They must move exactly the amount of wood (3) shown to do this - they cannot move more or less.

Santa's Sleigh

When bought, look through the Contract deck (not the discard pile) and take a Contract card of your choice.

The card features Santa and his sleigh - although, oddly, only six reindeer rather than the traditional eight.

Krampus

When bought, remove the card from the game - all other players gain one Coal, but place one Labourer less during the next round.

This card features Krampus, a figure from Austrian mythology, who is half-goat, half-demon and who punishes children who have misbehaved - the opposite of St. Nicholas, who rewards children who have behaved well.

Thomas the W*** Engine

You may pay 1 Coal to use your third Labourer.

The Unreliable Engine

You may pay 1 Rubble to...? At the end of the game get 3 Victory Points for each Rubble left on this card.

This train shows the bogie of a Class B1 4-6-0 which had derailed just west of Woodhead Station being replaced on the rails whilst the breakdown engine from Gorton lifts the front of the engine.

The Camoflaged Loco

You may activate your third Labourer at any time during the Round.

The Great Old One

When played, gain 8 points, for what that's worth, at the end of the game...which will be 2 Rounds from the point this is built (aka when it is released from its deathlike sleep)! In the meantime, no player may recruit their third Labourer from the Pub for the rest of their short time remaining on Earth. (Put one Rubble on the third weather marker: that will be the final round...EVER)

A nod to the Cthulu mythology of H. P. Lovecraft, a Great Old One is one of the pantheon of space deities who used to rule the Earth but have since fallen into a deathlike sleep.

London Jack

London Jack is played as a train and costs nothing to buy. Put your third worker on London Jack - it is free to activate your worker on London Jack, but he can only be assigned to the Stock Yard (A) or Surveyor Move (G) actions - he can only fetch or go walkies!

London Jack is modelled on the first of five of a series of dogs of that name who were railway collection dogs - collecting from travellers for good causes. Between 1894 and 1900 (with a brief hiatus whilst dog-napped by criminals) he worked at Paddington Station collecting £250 for the London and South Western Railway Servants' Orphanage, and a further £200 for other charities.

Today he is on display at the National History Museum in Tring.

Hot Air Balloon

The Hot Air Balloon is played as a train. When bought put 4 rubble from supply on the balloon. When you take the Surveyor action, you may put a rubble from the card into your personal stock to have your Surveyor move an extra station. If the Surveyor moves beyond the last station, put him on the balloon and score +8 points in addition to points for the last station at the end of the game.

The Indian Pacific

Running along the train line that today bears the same name, The Indian Pacific train runs from Sydney to Perth, connecting the two oceans from which it gets its name.

The owner may pay one Water during the Move Surveyor phase to move their Surveyor one Station further along the track once. Additional Water is not required if moving to Cook or Kalgoorlie using this ability.

The Gulflander

The Gulflander is the name of a train which is operated by Queensland Rail on the Normanton to Croydon line in the Gulf Country of northern Queensland.

The owner may use Water as Coal and vice versa at any time.

The Spirit of the Outback

The Spirit of the Outback is the name of a long-distance service which runs in Queensland between Brisband and Longreach.

At the start of the Move Surveyor phase (G), the owner may pay one Water to take one Contract card from those available.

The Ghan

Short for a previous version of its name - The Afghan Express - the Ghan runs from Adelaide, via Alice Springs, to Darwin, taking 54 hours to cover the 2,979km of its route.

The owner may pay one Water during the Works phase (C) to transform 2 Iron Ore into 1 Steel Bar once.

The XPT

The New South Wales XPT (Express Passnenger Train) is the long-distance train which operates from Sydney out to five different termini - Dubbo, Grafton, Casino, Brisbane and Melbourne.

The owner may pay one Water in the Build phase (E) to build in two non-excavation spaces instead of one with a single worker.

The Prospector

The Prospector is the passenger train which operates between East Perth and Kalgoorlie in Western Australia.

At any time, the owner may pay one Water to place a Rubble from the supply on this train. Each Rubble on this train scores 2 victory points for its owner at the end of the game.

The Overland

The Overland is the passenger service which operates between Melbourne and Adelaide.

When carrying out an Excavation action in phase B, the owner may pay one Water to increase their work rate by 2.

The Ferroequinologist

The owner of this Train gains 4 points at the end of the game for each Train in play.

The Coal Train

When built the owner gets all the Coal from all the other Trains available for purchase.

This train shows men in the Eastern Coal Sales Coal mine at Premier, West Virginia, bringing a trip of loaded cars to the headhouse of the mine in August 1944.

The Luggage

You may use two of any Resource Cubes to get your third Labourer out of the Pub for the Round.

The Downbound Train

When bought, all third Labourers (including the Owner's) are placed on this Train - other players may not use their third Labourers. The owner may take one third Labourer off this Train and put it in the box in order to use their own Labourer.

Sen's Train

Pay 2 Coal and remove this Train from the game, then build any Train for free, even if it is not available in the current game of Snowdonia you are playing.

The Scarecrow

The quote is from Worzel Gummidge - whenever there is an Event, the owner of this train gets their third Labourer out of the pub for free on the following round, otherwise it costs them 2 Coal

The Battlepuppy Express 1

Side 1 of a two-sided card created for a winner of the 2015 Jack Vasel Memorial Auction, this features the Battlepuppy, a small knitted dog found in the North of England and known for improving the luck of the player with whom he sits.

The train is based on the Double Fairlie engines which are used on the Ffestiniog mountain railway in North Wales. This "double-ended" design dates back to 1869, and is characterized by the locomotives having a central cab with a firebox, boiler and smoke stack on either side.

At the end of the game the owner scores 1 point for each event cube in play, and the train comes with one Coal. During the game the owner may use one Coal or one Event Cube to buy his third Labourer from the Pub.

The Battlepuppy Express 2

Side 2 of a two-sided card created for a winner of the 2015 Jack Vasel Memorial Auction, this features the Battlepuppy, a small knitted dog found in the North of England and known for improving the luck of the player with whom he sits.

The train is based on the Double Fairlie engines which are used on the Ffestiniog mountain railway in North Wales. This "double-ended" design dates back to 1869, and is characterized by the locomotives having a central cab with a firebox, boiler and smoke stack on either side.

At the end of the game the owner scores 3 points for each event cube in play, and the train comes with one Event Cube cube and one Coal. During the game the owner may use one Coal to buy his third Labourer from the Pub.

The Engine Shed

The owner of this train may pay 2 Rubble each round to use their third Labourer - during the train maintenance phase, you still have to pay for maintancen with one Steel Bar, but you get everyone else's Steel Bars first.

The image on this card shows the Engine Shed of the Bregenz Forest Railway, an Austrian narrow-gauge railway, in Vorarlberg, with two U-class Engines outside.

The Shunter

Costing three Steel Bars, this Train allows you to use your third Labourer on every round without having to pay Coal

The Twin Engines

Produced to celebrate the birth of twins, the Owner of this Train may pay 1 Coal to use their Third Labourer, but may also pay an additional Coal to use someone else's Third Labourer. If they go before that someone else in the turn order, then the someone else does not get to use their Third Labourer that Round.

The trains featured on this card are of the Denver and Rio Grande Western K-36 class - engine 482 (pictured on the left) retired in 1962, then went went to the Cumbres and Toltec Scenic Railroad in 1960, and finally to the Durango and Silverton Narrow Gauge Railroad in 1991. There it joined engine 480 (pictured on the right) which had arrived in 1981 having retired from the Denver and Rio Grande Western in 1970.

The Falkland Island Express

Whenever you bring your third Labourer out of the Pub, take an available-to-work Labourer from each other player and put them on this card in any order you like. The turn order for placement is now the order shown on this Train until your next turn (players take their next Labourer from this card).

In 1915 a 2 foot gauge line running for around 4 miles was built on the Falkland Islands to help in the construction of a wireless station. The train shows a Wren-class locomotive pulling some mock carriages (marked 1st, 2nd, 3rd and Smoker) with the name of the train being somewhat tongue-in-cheek...!

The Lord Mayor's State Coach

Comes with 1 Iron Ore, 1 Stone, 1 Coal, and 1 Rubble. It is worth 3 Victory Points. Additionally, player taking this card gets the Start Player marker. Owner may pay one Coal at the start of a Round to gain their third Labourer for that Round.

The reverse of this card has a promotional Guild for the Guilds of London solo-player variant.

Mrs Larkin's Washing Machine

When built, take a spare Ownership Marker from each other player and put it on this card. Each Round you may give up to one player their Ownership Marker back - that player must place one Labourer fewer this Round. Owner may pay one Coal at the start of a Round to gain their third Labourer for that Round.

The Birthday Train

It's a regular Train with no continuous ability. However, when it's bought by a player, all of the other players' Coal in their personal supplies MUST be given to the owner of the Birthday Train. If the Train is returned (maintenance, the owner buys another Train later) and subsequently re-built, the effect happens again!

The Train shows Dudley Dursley from the Harry Potter films.

The Candace Camille

This is a ghostly train - as well as being able to excavate and lay track (like Ivor) during foggy weather, the owner of this Train may also (as well as paying 1 Coal to use their third Labourer) pay 1 Coal to make the Weather foggy for the next Round.

The Son of God

When an Event occurs, you may give up one of your Labourers from the next Round to do the Event action as if it were your own

The Little Train that said F*** It

Pay one Coal at the start of the Round to choose the Excavation Rate for that Round.

The Guvnor's Engine

The owner of this Train may, at the end of the Round, leave one of their Labourers on their Action Space, so that they may take that Action in the next Round.

Terraforming Engine

Whenever you excavate, you excavate like Events do ie. one space per point of Work Rate rather than one Rubble. However, you cannot further affect the number of Rubble you take with Contract Card effects.

The Dragon / Y Ddraig Goch

Originally released on Facebook on 9th May 2016, this train was subsequently formally printed with the Surprised Stare icon in the bottom right hand corner.

Whenever you take the Dragon out of the Pub as your third worker, you can immediately convert iron ore to steel, once, without having to take the [C] action.

The imagery for the formal printing varies slightly from that which was originally released on Facebook - click here to view the second version.

Broomstick

You can use one stone, coal or iron ore to get your third worker for the Round. Lose 13 points at the end of the game (during final judgement scoring). You cannot get rid of the Broomstick once bought (the current game only) and there is NO upkeep for the Broomstick in Train Maintenance.

The imagery for the formal printing varies slightly from that which was originally released on Facebook - click here to view the second version.

The Cocoa Loco

Originally released on Facebook on 27th March 2016, this train was subsequently formally printed with the Surprised Stare icon in the bottom right hand corner.

At the start of each Round the owner may give a (decent-sized) piece of Easter Egg to each opponent, and in return take their extra Labourer out of the Pub for that Round.

The imagery for the formal printing varies slightly from that which was originally released on Facebook - click here to view the second version.

Top Hat

You may use one coal or 3 rubble to gets your additional Labourer out of the Pub for one round, but must say "Good day to you, Sir(s)" when you use it.

The imagery for the formal printing varies slightly from that which was originally released on Facebook - click here to view the second version.

The Reliable Engine

This Train was printed with the Surprised Stare icon in the bottom right hand corner and given to those who asked Tony nicely at UKGE 2017. The owner is immune from the "Train Maintenance" Event, and may pay one Coal to get his third Labourer out of the Pub.

The background picture of this train is a famous image of the Gare Montparnasse derailment, where an express train overran its buffer stop, crossed the station concourse and crashed through the station wall, falling onto Place de Rennes below.

The Rolling Chair

When the owner of this train uses their third Labourer you may have one of your Labourers go first in an action even if they're not in the no.1 spot (eg. go in the last space of the stock yard to gain Start Player and then have that worker pick cubes FIRST with this ability!)

This image is from a 1912 vintage postcard from Atlantic City, New Jersey entitled "Reconnoitering".

The imagery for the formal printing varies from that which was originally released on Facebook only in the inclusion of the Surprised Stare icon in the bottom right hand corner - click here to view the second version.

The Supply Wagon

A double-sided card (the other side being The Cannon), when you purchase it you do so for free, at which point it is the Supply Wagon. Whenever you move your Surveyor, you take 1 Rubble from each Track card that he passes over (and put one in it if it's a Track card like the Daffodil Line) and put it on / take it from the Wagon. You can pay 1 Steel Bar to upgrade it - this flips it over to the Cannon side, at which point you take all the Rubble on the card into your supply.

The Cannon

A double-sided card (the other side being The Supply Wagon), when the owner takes one Stone from the Supply Yard in Action A, they may immediately convert it into three Rubble - in addition, the owner may get his third Worker out of the Pub by paying two Iron Ore

Puffing Billy

The world's oldest steam locomotive, the owner of this Train may pay one Coal to use their third Labourer, but when they do so they must nominate another player who then gets to use their third Labourer for free.

The Parliamentary Train

Inspired by the "Parly" - cheap train fares enshrined in law - as part of Action C the owner of this train may convert 1 Iron Ore into a Penny as a mini-action (ie. in addition to the other usual Foundry mini-actions). Use rubble from the supply to represent pennies, with your Labourer costing one Penny to retrieve from the Pub. At the end of the game each Penny in your supply is worth one point.

The image on this train is from an 1857 engraving by W McConnell entitled "Parliamentary Train: Interior of the Third Class Carriage; from Twice Around the Clock"

Build-Your-Own-Engine

Costs 1 Steel, which lets you immediately place a marker in the indicated space. At any time in your turn, you may pay the indicated resource(s) (to general supply) to put a scoring marker(s) in the indicated space(s). Place one of your workers, as an action assignment, to flip the train to its finished side (click here to view)only when all of the other spaces are filled. Return the scoring markers to your supply. Once finished the train scores you 26 points at the end of the game and entitles you to use your third Labourer on payment of one Coal.

Time-travelling Police Box

All excavation and building spaces are available to you when you excavate/build (even if they are out of sequence or have not been 'reached' yet).

When you take the Lay Track action, you may lay track on any available track card (empty in most scenarios, full in The Daffodil Line) out of the usual sequence too.

The owner of this train may pay 1 Coal to get their Third Labourer companion out of the Pub.